List o' Good Guys:Julian Uhrwerk:Julian holds no loyalty towards anything but clockwork. He loves to tinker with overly complicated and/or large wind up machines like pocket watches and old steam powered items.
Julian wanders to wherever there’s a big machine to take apart and try to put together again. He’s got about a 73% success rating at putting things back together though.
The actual truth is that Julian doesn’t invade the dreams of people anymore. He doesn’t feel that nightmares need any help from him. When Julian was young he was a violent user of his powers reaching a pinnacle to when he could pull a Freddy and kill people in their dreams and thus in real life.
Age: 972
Reginald:Often called Regi he’s a brilliant scientist and scotodino demon. Regi is not a particularly good fighter but he’s a brilliant user of clockwork. He’s a designer of Julian’s arsenal and holder of Julian’s ultimate weapon. He has a pension for sweets like M&M’s and Skittles.
His research lab is stationed in Meißen, Germany under the cathedral.
Age: 647
Christian: (lookies a cameo)She has a questionable history but has taken the surrogate leader position of Julian’s team. She limps when she walks due to injuries she deems too young to be healed yet so she uses a cane to walk.
Christians hat is able to mold into different shapes with her will. She likes to wear it as glasses.
She’s here as a cameo from the CTV Fanfic A New World.
Age: 747
Shelk:Shelk is the typical completely unenthused by life jerk of the team. Her hat is quite alive and trying to eat her due to illegal magic on par with Sarah’s. Though the hat really isn’t big enough to eat her so it’s more of an annoying gnawing though it gives her a high tolerance for pain. She really doesn’t like to talk to anyone but Sarah, but will sometime grace Julian with her presence.
Age: 344
Sarah:Sarah is as far from insane despite her outfit. Her IQ is somewhere around 140. She likes to read Shakespeare much to the annoyance of certain older alps that live with her.
Her hat is strange and quite alive due to some magic that was illegally used on it.. It’s able to move of it’s own accord and wraps up Sarah whenever it thinks she’s getting a little too into the fight with it’s extremely oversized protrusions.
In fights Sarah is as much a threat to her allies as her enemies depending on how much of her outfit is undone. When it’s completely done up she uses her legs and alp powers to supplement the dangers of being hit by her feet.
If the fight is difficult past that she rips the jacket sleeves to pieces with brute strength and grabs her monster sword (about 3 times her size).
Age: 324
Tappa and Zappa:Tappa and Zappa are twins though you couldn’t really tell by looking nowadays.
Tappa always dresses in a gangster outfit from the 1920’s to go with his hat. Tappa is the only one who can understand Zappa.
Zappa was in a transformed state when he was hit by a spell that warped his transformation. Now unless he uses his hat he is stuck in that form.
Ages: 147 (both)
Lore Noeske:
The best way to describe Lore is to call her a punk. She doesn’t do responsibility and steals whatever she needs and/or wants from what’s around her. Including but not limited to clothes, food, jewelry, and the like.
She doesn’t even attempt to use her alp powers for anything but stealing and doesn’t invade the dreams of anyone. It’s hard to tell if the Tarnkappe is one of her pieces of jewelry or her raving goggles. Julian’s initial description of her is more holes than a pincushion.
Age: 216